Competition entry "Redesigning the Viennese Town Hall Courtyard" Honourable Mention, Vienna 2002
In cooperation with
Andreas Rumpfhuber |
Arcadia
Looking at initial visualisations of the Viennese Town Hall, one realizes the proposed distinction between arcades and square. The arcades enclose and frame a void. Furnished with benches and suspended lights, we read this 'alley' as an interior space with widows to the yard. The square as the centre of the town hall marks a cutting, a piece of Vienna. |
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Idea
We implant an ideal urban space, thus creating an artificial and surreal world. This dreamscape will be charged programmatically with symbols. Mellow hills, a giant zebra crossing, garden furniture, green palm trees in summer, gas ovens in winter etc. establish parts of our Arcadian Vienna imagination. They are elements of a square construction kit. |
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Asphalt Land
The flow of urban space also takes the town hall’s former plinth, reinterpreting the historic posture of the building in a contemporary way by neutralising it.
In effect our proposal for the arcade square consists of order(s). Similar to a gym, structural gaps in the skin of the square are activated on demand. These gaps serve as drainage and infrastructural docking stations for gas water electricity and so on.
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